FIG. 139 (b) is a schematic diagram schematically exhibiting an example of the contents of effects executed when a big win is received throughout the latent state recreation (RUSH sport). The latent state as soon as set is the primary latent chance finish condition established primarily based on the start of the jackpot recreation, or the number of fluctuations of the special symbol because the excessive likelihood state of the traditional image is set. FIG. 137 (a) is a timing chart schematically showing the movement when the special figure 1 jackpot is won in the course of the probability variation state (when the primary probability variation termination situation is glad), and FIG. FIG. 6 is a timing chart schematically showing the circulation when the variety of time reductions turns into zero throughout the likelihood variation state (when the second probability variation termination situation is glad). In the above-described first to third embodiments configured as described above, for example, when the first latent likelihood end condition is satisfied, the latent chance gaming state (as the first advantageous recreation advantageous to the participant) ( RUSH game) is executed till immediately earlier than the jackpot game that’s the second advantageous sport is started, in order that the player can repeatedly execute a plurality of different advantageous games.
The lottery lottery is executed during the interval from when the jackpot lottery is executed, that is, earlier than the jackpot lottery is executed. As described above, in the fourth embodiment, when the latent probability state is about primarily based on the establishment of the primary chance variation end condition, the falling that invalidates the falling lottery in the course of the setting interval of the latent likelihood state. As well as, the setting frequency of the suggestion notification that is about when the falling lottery is not gained may be configured to range based mostly on the length of the remaining short period. The difference is that an effect for suggesting (notifying) that a falling lottery was gained in the course of the latent state recreation (RUSH recreation) is added.
Since this is executed, the latent state is shifted to the conventional state based mostly on the fact that the falling lottery is gained earlier than the special determine 1 change ends. As well as, by variably displaying the display mode of the steering show space Dm3 from right-handed to left-handed while the particular symbol (special drawing 1) corresponding to the profitable of the falling lottery is variably displayed, After the falling lottery win (after the gaming state has shifted from the latent state to the traditional state), the new particular determine 2 fluctuation is prevented from being executed. By configuring in this fashion, in an effort to set a latent chance state that is a gaming state advantageous to the participant, a chance variation state (a excessive probability state of a special image, a excessive chance state of a standard symbol) is about. In the state, the situation that shifts the excessive chance state of the traditional image to the low probability state (for example, quick-time digestion) is more than the situation that shifts the high probability state of the particular image to the low chance state (successful the falling lottery) It must be established first.
If it is determined that the current fluctuation is a small hit (S5701: Yes), an effect mode that’s all bingo, that’s, an effect mode as shown in FIG. 114 (b) is set (S5709). Next, the extracted variation pattern command and the display variation sample command corresponding to the impact mode set in any of S5705, S5708, and S5709 are set (S5710), and this course of is terminated. Here, the contents outlined in the primary time variation pattern desk 202fd2 can be described intimately. Subsequent, with reference to FIG. 140, the contents of the results in the advantageous latent state recreation (tremendous RUSH game) which is advantageous to the participant within the latent state recreation (RUSH recreation) can be described. Next, with reference to FIG. 137, the stream of setting the latent state in the fourth embodiment and the move of the sport in the latent state will probably be described. Next, the pre-studying hit flag 223bb is ready to OFF (S5706), the remaining chance variation count area 223ba and the remaining variation depend counter 223bc are reset (S5707), and the process proceeds to S5710. When it is decided that the prefetching per-flag 223bb is set to ON (S5702: Yes), it is decided whether the value of the remaining variation counter 223bc is 2, that’s, whether or not the remaining variation count is 2 ( S5703).